Privacy Policy
1. What we collect
| Data | Why |
|---|---|
| Email address | To create your account and let you sign in. Stored as-is. |
| Password | Stored only as a secure one-way bcrypt hash — we never see or store your actual password. |
| Discord ID, username & avatar (if you use Discord sign-in) | To create/link your account and show your name in the gallery. |
| Your saved projects | The pixel data and settings you choose to save to the cloud, so you can reopen them. |
| Published templates | Builds you choose to share publicly, plus your display name and a thumbnail. |
| A session cookie | A single essential cookie (sid) that keeps you signed in. No tracking cookies. |
Images you convert are processed in your browser. Nothing is uploaded unless you explicitly save a project or publish a template.
2. What we don’t do
- We don’t sell or rent your personal data.
- We don’t run third-party advertising or analytics trackers.
- We don’t email you marketing.
3. Third parties
If you choose Discord sign-in, Discord processes your login according to their own privacy policy. Otherwise, data is stored on our own server infrastructure.
4. Your choices
- Delete any cloud project or published template from within the tool/gallery at any time.
- Want your whole account and data deleted? Contact us and we’ll remove it.
- You can use the converter fully without an account — nothing leaves your browser.
5. Security
Passwords are hashed, sessions use an HTTP-only cookie, and traffic is served over HTTPS. No system is perfectly secure, but we aim to follow sensible practices for a project of this size.
6. Children
PixelForge isn’t directed at children under 13 (or the minimum digital-consent age in your country). Please don’t create an account if you’re under that age.
7. Changes
We’ll update this page if our practices change, and revise the “last updated” date above.
Non-affiliation
PixelForge is an independent, community-made tool and is not affiliated with, endorsed by, or associated with any game developer or publisher. All trademarks belong to their respective owners.